Simon Belmont (Mirror of Fate HD)

•March 26, 2018 • Leave a Comment

After Gabriel in Lords of Shadow, Simon is (from what I can tell) 3rd generation Belmont. We don’t know yet who the first Belmont was but Gabriel is as far back as we have gone. Simon is the son of Trevor but had to flee his home with his mother when it was attacked by demons.

Trevor had earlier ventured off to kill Dracula but disappeared so Simon kind of got drafted right into the “what a terrible night for a curse” business. His style is a bit more rudimentary and cruder but he certainly has the demon hunting part down. He wears the Mirror of Fate given to him by his father as a keepsake not knowing its true powers.

I wonder if this is the same Simon from Castlevania II: Simon’s Quest…


Alucard (OTY)

•March 12, 2018 • Leave a Comment

Castlevania: Mirror of Fate HD


Hellsing edition

Castlevania Anime:


Alucard (Castlevania)

•March 12, 2018 • Leave a Comment

Alucard is usually known as the son of Dracula. Dracula fell in love with a human and Alucard was the result. In the Castlevania storyline however (Mirror of Fate), Alucard is the son of Gabriel Belmont who went off to defeat Dracula but failed. He was then resurrected by Dracula and became the very evil his bloodline served to destroy. He is quite proficient with swords (but has an unholy vampire killer whip as well).

Unlike Dracula he does not harbor a hatred for humans and he usually is found trying to prevent Dracula from enacting some sinister plan to wipe out all humans. He shares many of the same powers Dracula has, but he also has unique powers of his own (like the mist form which Legacy of Kain fans might remember). His Hellsing persona is somewhat less fond of humans.

Need for Speed: Most Wanted Blacklist car rewards

•March 5, 2018 • Leave a Comment

Here is a list of the blacklist racers, and the cars that belonged to each of the blacklist racers. I enhanced the performance of some of them (and some of them I couldn’t enhance because the installed parts were actually higher than the ones I had available at that time) but the designs stayed the same.

1. Razor


2. Bull

3. Ronnie

4. JV

5. Webster

6. Ming

7. Kaze

8. Jewels

9. Earl

10. Baron

11. Big Lou

12. Izzy

13. Vic

14. Taz

15. Sonny

Fallout 2 Overview

•February 26, 2018 • Leave a Comment

Fallout 2 handles and feels like a vastly expanded version of Fallout 1. The controls are pretty much the same, although the Fallout 2 manual does a better job of explaining stuff than the FO1 manual did. If you have already beaten Fallout 1 then you are more or less set for Fallout 2 because it’s basically the same game just way bigger. In addition to Fallout 2 being way bigger there is also a lot more to do, more guns, more armor, and a lot more recruit able companions compared to the first game.

Fallout 1 veterans will feel right at home with this. A lot of the locations from the first game make reappearances in Fallout 2 as well, and a few of them are incorporated into the main story quests. Some of the other ones are merely there as easter eggs and are pretty much ruined/destroyed. The Maltese Falcon for example makes a return although the rest of the town is gone you can still enter the bar where you will find many NPC’s of different class types who are complaining that they were not allowed to be picked as characters in the first game.

Just like Fallout 1 there are a lot of fun easter eggs to find (and once again i’m sure quite a few of them went over my head. The ones I definitely remember were the one with the joke about Monty python where there is a guy in robe standing on bridge asking 3 questions. Ask about what perks he has and self destruct. There was another easter egg just out in the desert there was the tin man (wizard of oz joke?) who was just waiting for someone to give him the oil can that is a couple blocks away from him he had rusted and couldn’t move anymore. There certainly are interesting things to find wandering around in the desert. There are many other places that Fallout 1 fans will definitely remember. The skills menu and stats menu is the exact same as the one from Fallout 1, although there is now an improved selection of perks to pick from.

The map for Fallout 2 is huge, I would have said it’s at least double the real estate of the first games map, perhaps even triple. It is so big that attempting to cross it without a caravan or a vehicle will end up being a very long and arduous task. I guess it could be done on foot but then you would have an extremely high frequency of encounters with enemies if you tried to walk from Arroyo to San Francisco. Luckily there is a brand new addition to the series, your own personal 1950’s style Highwayman car. It is a quest that can be missed but I’d definitely  recommend it because it is an extremely handy thing to have as it can cross the map fairly quickly and it even has dedicated storage in the trunk so you no longer have to leave all your stuff in random crates and shelves scattered around the game. There is a limit to how much stuff you can store in it but it is still incredibly useful to be able to have the bulk of your gun and trinkets available to you at the start of every map.

The storage space can be upgraded, as can the speed of the car and a reduction in the fuel it uses. I only upgraded the speed and the reduction of the fuel it uses because my car was stolen and I ended up in a firefight with the mechanics and killed the guys who offer the upgrades, and I had already saved after the point where the car was stolen I didn’t even know it had been stolen. The upgrades might seem rather pricey at the start of the game but they are well worth the investment if you plan to go exploring. The mechanic had a lot of useful things in the garage but everything was locked, and the rest of his party kept running away from me even though they weren’t actively fighting me the game classified them as enemies and wouldn’t let me lock pick the shelves and lockers until I had dealt with them. The car runs on fuel cells, which is the same thing that the laser pistols use for ammunition. I didn’t find much of the smaller fuel cell except towards the end of the game in the final enemy bases or the Brotherhood of Steel Vault in San Francisco, so use the car sparingly although after the first upgrade it only uses 15 cells for a chunk of fuel that is enough to basically get you across most of the map.

Bottlecaps make a return as optional currency that can be used to buy things and you also have actual money this time as well. The upgrades to the car can get rather expensive. Luckily the guns you encounter from dropped gangs are worth a lot 3-4000$ a gun so money shouldn’t be too much of a problem later on in the game. You will need a big chunk of it if you are intending to upgrade the end game armor. You can now trade with your followers and you don’t have to give them anything in return for the stuff like you did in the first game. You can use them to store many things and you can take them back whenever you want. You have better control over what kind of weapons and armor they use and you can also select their default pattern so you know how they will react in an offensive situation.

All of the guns that were in Fallout 1 make a return and there is an even bigger selection of weapons to be found in Fallout 2. I found that ammunition tended to be more scarce but I guess that depends on where you were looking for it. If you were in the bigger cities it was a lot easier to find ammunition. I remember in the first Fallout the Brotherhood of Steel would replenish you ammo a certain amount when you went to see them. No such luck in this one. Same as the improved selection and availability of guns there is now stronger and better armor than the ultimate Power Armor from the first Fallout game. Sadly even the advanced Power Armor Mark II seems to be a bit weaker than the Power Armor from Fallout 1. Once I had the Power Armor in Fallout 1 the only things I was scared of were laser rifles and rocket launchers, but in Fallout 2 most weapons can pierce through the armor although they don’t really do much damage. In fallout 1 the Power Armor was pretty much impervious to most weapons that weren’t lasers or explosives.

After the end of the first main quest you are sent off to fight against enemies that are at the same level as the Brotherhood of Steel basically but thankfully you don’t necessarily have to fight your way in or out of the final base unless you want to. There are two main ways you can end the game but either way you go you will have to fight that final boss who was a gigantic pain. I spent a whole night trying to beat him then I got lucky after only one or two tries the next morning. I suppose the hackable miniguns decide if you have a really tough time with him or less of a tough time with him. If you hack the miniguns it means you have to fight a lot of the base though so I opted not to. In one of the ways you will have to face him alone, and the other way you can recruit a gang to help you. Even with the gang I still had a really tough time with him. When I did manage to beat him the first time I saved and then I got killed by one of the friendly gang while trying to beat the miniguns and I tried to load but my save game got corrupted so I had to redo the final boss fight. My advice for him? Lasers…Lots of lasers, and may the odds be ever in your favor.

There were also way more books scattered around Fallout 2 and a lot of them could be bought from characters in the bigger cities. I ended up with very high levels in Science, Gun Handling, First Aid, and Outdoors, however I noticed there is a limit to how high the books will take you as I couldn’t seem to go above 100% with just the books.  Some of my skills went from mid 40% to high 80% that I found just by exploring shelves and crates so nothing to complain about there, the books were pretty helpful. The only thing that the books cost was in time to read them.

Fortunately there isn’t really a set time limit in this game like there was in the first Fallout, although you will get telepathic reminders from your local voodoo doctor/shaman every couple of months. I think I read somewhere that there actually is a time limit but it is something like 13 years in game time. It took me about 1 year to beat the game so I would have said that a 13 year time limit would give you plenty of time to wander around and fully explore all of the new locations and cities or complete sidequests to your heart’s content (keep a close eye on your liver). There are plenty of new locations to check out, and you can even become a citizen of a different vault if you want to.

Gender plays a much bigger role in Fallout 2 and there are some things that can only be done with a specific gender. I played a female character, but that is mostly just because she had the highest intelligence and speech/charisma skills and was very similar to the male character I played in Fallout 1. There are a lot more sexual reference jokes and more sex related events too. Some of them can lead to very rewarding events (like being taken to the penthouse level of the casino for seducing the bosses wife) or less enticing events but you can improve some skill levels by offering sex for it. You can also flirt or seduce your way out of difficult situations but more often than not I ended up with guns blazing. There is a porn studio where you can audition to star in adult movies, but my character wasn’t suitable so I didn’t bother.

There are lots of interesting neat ways to gain XP and plenty of different sidequests…like boxing where you can earn a lot of XP if you are successful but I think in the end they intentionally stack it against you and there are some enemies that can’t be beaten. I beat most of mine just by pure luck my unarmed skill level was pretty bad.

Fallout 2 looks more or less like Fallout 1. There are way more cities than there were in the first game and the cities themselves are prettier and many are bigger but graphically they look very similar to Fallout 1 style.  Just like the first game you can choose which resolution you want to use and even though it is an ancient game by modern standards it still supports resolutions as high as your monitor will support (although I tried running it at 3840×2160 and the screen became so small it was getting difficult to actually play the game).

It doesn’t really look much better at the higher resolutions but it is impressive nonetheless that a game this old will still support modern PC’s.  The cutscenes and characters might not look very nice now but in 1999 they would have been impressive. The games requirements are fairly low so anyone who is interested in the game should have no problems running the classic ones.

Overall Fallout 2 felt like a much bigger and more expanded version of Fallout 1. If you have finished Fallout 1 and have an intense craving for more, then this is the game for you. Even though I more or less knew what I was doing having recently beaten Fallout 1 just a month before this I still had a pretty tough time with Fallout 2 set to easy mode. Similarly to Fallout 1 I struggled a lot with the final areas of the game (that basement of the ship with all those aliens goddamn) and I needed some help to figure out how I was supposed to get to the final enemy base.

Due to the random encounter nature of the game you never know what you are going to find while out wandering. Sometimes you will find a vender, sometimes a horde of radscorpions, and sometimes you will end up in the middle of a gang warfare shootout (I loved these because you could take all of the loot that was dropped by the losing team afterwards). Fallout 1 fans will definitely enjoy this but be warned it is a lot longer than Fallout 1 was. That might be good or bad depending on what you are looking for. There are multiple endings to the game depending on the choices you made during the game and who you sided with in the cities and quests and who you decided to destroy, it is pretty neat actually. As long as you didn’t become an evil mutant overlord I suppose any ending is as good as another one.

I definitely recommend Fallout 2 if you really liked Fallout 1, but for newcomers to the series they both have a bit of a learning curve that will take some exploring and some getting used to. I wonder why they decided to give it almost 1GB of Steam cloud storage space because you only have 10 save slots that come to less than 100MB total you can’t possibly hit that limit…anyway save often!

Doom 100% completed!

•February 18, 2018 • Leave a Comment

Actually there is still a little bit more multiplayer leftover…another 2 or 3 prestige levels to unlock all the multiplayer content, but all the achievements are completed.

The double XP weekends helped a lot with the multiplayer achievements. The single player trophies honestly weren’t all that hard, especially after you had unlocked the armor perk that shows secrets on the map. Thankfully they didn’t make Ultra-Nightmare a requirement.

Fallout 1 Mini Review

•February 9, 2018 • Leave a Comment

Mutated rats, laser pew pews, 98% criticals (you missed and dropped your gun), and Nuka Cola. Even though very dated it’s also very famous and it still retains a lot of its charm even 20+ years later. I found it brutally hard but any post apocalyptic fans should definitely have a look and consider this because it is a classic. See how much you can stack on your followers before they complain and you have to start storing stuff in tiny crates and bookcases. Dogmeat for best buddy!