Asssassin’s Creed Rogue Overview

I played AC Unity before playing Rogue due to the fact that Unity came as a redeemable gift with one of my 970’s. That being said I recommend that you play Rogue first if given the choice. Some of the events in AC3, Rogue, and Unity are linked together.

Rogue handles and plays sort of like a blend of Assassins Creed 3 and Assassins Creed 4, but the story is very different. AC Rogue is the first AC game where you see what it’s like to go from Assassin to Templar.

Shay Mccormack starts the game off as an assassin, but events transpire that cause him to choose to become a Templar. The majority of the story takes place in a Templar perspective. Shay doesn’t honestly embody the true personality of a Templar, he doesn’t have the incredible lust and drive to gain power like most of the Templar overlords in the earlier games do. Shay kind of gets stuck in an either/or situation and chooses the latter, he wasn’t born into it.

The graphics in AC Rogue are somewhat of a cross between AC3 and AC4. Most of the locations are similar to the ones found in AC3, but there is a lot more cold and a lot more ice. Swimming in most of the water sections of the game will cause freezing damage to shay, so swimming is not encouraged.

In terms of gameplay the land sections of Rogue are strikingly similar to AC3, but perhaps more similar to the Haytham sections than to the Connor ones. Shay spends a lot of his time wandering the new frontier up north performing missions. Shay also spends a lot of time in New York City, where he strives to make a difference and help rid the city of sin and evil. There are outposts to be raided and animals to be hunted. Hunting animals allows Shay to craft upgrades for himself and for his weapons. The skins can also be sold and there are hunting sidequests that will give bonuses once completed. If you don’t feel like hopping all over the map to catch an individual animal you can also buy the skins from a merchant for a certain fee. The fee might outweigh the trouble involved in catching the animal on your own…it depends.

There are also many buildings that can be renovated that are scattered in different towns all over the three sections of the world map. The buildings need resources (much of the same resources that are used to upgrade the ship as well). Once the buildings have been renovated they will provide a constant source of income much like renovations in earlier assassin games. There are also supply camps that can be looted as well as settlements owned by enemies that can be taken over to increase territory and will give financial bonuses. Honestly accumulating money wasn’t the hardest part of the game, and the resources required for the upgrades proved considerably harder to get than the money did. By the end of the game I had millions of pounds just lying around. As health regenerates automatically over time and there are boxes of ammunition all over the towns, and you can craft ammo for practically all of the extra weapons that shay uses, there was very little use for the money outside of renovations and ship upgrades. There were some minigames that appeared in the pubs where you could gain or lose small amounts of it.

As a Templar Shay is constantly hunted by members of the Assassins, and Shay gets attacked quite frequently as he is traveling around. Using the Assassin Eagle Vision Shay can see the attackers long before they attack, but it can be very annoying to run down a sidestreet, have an assassin drop down on you and then end up having to fight off an entire army of enemies just because killing the assassin had an agro effect.

The ocean faring section of the Rogue played and handled extremely similarly to Black Flag, and quite similar to AC3 as well (the inland parts). The Morrigan looks very reminiscent of the Jackdaw, and many of the upgrades are the same. With the Morrigan Shay can venture across the Atlantic and raid navy convoys or smaller ships just like Edward did. The attack system is almost the exact same as well. If you attack too many ships then bounty hunters will be sent after you. The notoriety system is kind of like GTA. The higher the notoriety, the more powerful the ships they send after you. A fully upgraded Morrigan should make quick work of anything they send though. Making a return are the forts placed in strategic positions over the map which can be attacked and then commandeered. Similarly making a return are the legendary ships at the four corners of the Atlantic sea map. Beating one of these ships will give you a considerable sum of money, but some of the battles were more frustrating than the ones in Black Flag…particularly the final Epic Legendary Storm one…a lot of that fight boils down to luck and timing O.o

The story in Rogue is actually rather short. It’s about as short as Haytham’s section in AC3 was. Even though it is very short, Shay’s motives are made pretty clear, and the story is pretty well explained. There are a lot of nice surprise guest appearances from characters returning from AC3. The story of AC3 takes place at the same time as Rogue and some of the events link together and some things that weren’t resolved in AC3 are resolved here. Some characters from AC4 also make guest appearances. It was interesting to see the transition from assassin to Templar. Usually Ubisoft just drops you onto one team or another, so it’s rare to see someone shift allegiances.

There are of course the usual assortment of things to collect, there are chests, wall paintings, armors, guns, swords, ship sails, wheels, figureheads, animus fragments, letters, floating crates with resources, and resource gems which will boost resource income benefits when enough have been collected. Some of them can be incredibly confusing to find because the minimap is deceptive about exactly where the item in question is, especially on some of the islands where the terrain is very mountainous. I spent about an hour trying to climb a seemingly unclimable wall to get to a chest and a wall painting that ended up being way below me, but it took me a long time to figure out. I did manage to climb the wall btw but Shay ended up getting stuck in a bottomless convex pit that was impossible to get out of. Luckily I was able to teleport out of the glitch or I would have had to reload. I took a video of that particular section (here). I encountered a few other glitches and problems with the engine, like there being an invisible lake (here) and of course Shay would often ignore commands and jump in the wrong direction leading to death.

Outside of the animus you find yourself in the same building that AC4 took place in, and there aren’t really any new areas except for the server room in the basement. If you look around closely and hack into the computers and tablets you will find lots of hints and cool pieces of info regarding the past and future of the AC franchise.

It was pretty cool to see Versailles in the older AC3 engine, and then again in the brand new Unity engine. You can see the comparison (here). Rogue touches light upon some events that take place in Unity as well which is pretty neat. It’s hard to talk about it without spoiling it, but it did answer one of the bigger questions I had while I was starting Unity. For this reason I’d say play Rogue before you play Unity, as it directly ties the two timelines together.


~ by kain243 on October 9, 2015.

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